Changes between Version 15 and Version 16 of BuildingWorldPainter
- Timestamp:
- 04/14/23 10:11:58 (21 months ago)
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BuildingWorldPainter
v15 v16 3 3 = Prerequisites 4 4 5 !WorldPainter is coded in Java (https://www.oracle.com/java/index.html) and uses Maven (http ://maven.apache.org/) as the build system, so you must have a JDK installed (at least version 9), and Maven (at least version 3). These instructions assume that both are correctly installed and added to the `PATH` so that you can execute `java` and `mvn` commands from the command line, but if you are going to be using an IDE exclusively that is not necessary. The !WorldPainter sources do not include any IDE metadata and are not dependent on any particular IDE for being built.5 !WorldPainter is coded in Java (https://www.oracle.com/java/index.html) and uses Maven (https://maven.apache.org/) as the build system, so you must have a JDK installed (at least version 9), and Maven (at least version 3). These instructions assume that both are correctly installed and added to the `PATH` so that you can execute `java` and `mvn` commands from the command line, but if you are going to be using an IDE exclusively that is not necessary. The !WorldPainter sources do not include any IDE metadata and are not dependent on any particular IDE for being built. 6 6 7 7 The source code is contained in a Git repository hosted on !GitHub, so for checking out the source code you will need to have Git installed, although it is also possible to download the source code from !GitHub as a zip file so this is not essential. … … 33 33 == JIDE Docking Framework 34 34 35 For the docks, !WorldPainter uses the JIDE Docking Framework (http ://www.jidesoft.com/products/dock.htm), which is a commercial product. For development, you can download an evaluation version of the product [http://www.jidesoft.com/evaluation/ here], with user ID and password documented [http://www.jidesoft.com/forum/viewtopic.php?t=10 here] (**note** that you need to create a forum account to access the second link). The evaluation version will expire after two months, but you can keep downloading it again whenever it expires for two more months of development time.35 For the docks, !WorldPainter uses the JIDE Docking Framework (https://www.jidesoft.com/products/dock.htm), which is a commercial product. For development, you can download an evaluation version of the product [https://www.jidesoft.com/evaluation/ here], with user ID and password documented [https://www.jidesoft.com/forum/viewtopic.php?t=10 here] (**note** that you need to create a forum account to access the second link). The evaluation version will expire after two months, but you can keep downloading it again whenever it expires for two more months of development time. 36 36 37 37 Once you have your copy, either the evaluation version or the release version, install the `jide-common.jar`, `jide-dock.jar` and `jide-plaf-jdk7.jar` files in your local Maven repository by executing the following commands from inside the directory where you extracted them: