49 | | ||= Field =||= Mandatory =||= Type =||= Description =|| |
50 | | || `name` || * || String || The namespace and name of the block separated by a colon ("ID" or "resource location") || |
51 | | || `discriminator` || || String || An optional discriminator to discriminate multiple rows with the same `name`. See [#Discriminator below] for details || |
52 | | || `properties` || || String || A comma-separated list of the names and types of all the properties this block can have. See [#Properties below] for details || |
53 | | || `opacity` || * || Integer || The opacity of the block (how much light it blocks), from 0 (fully transparent) to 15 (fully opaque) || |
54 | | || `receivesLight` || * || Boolean || Whether the block should be lit itself, despite being fully opaque (e.g. stair blocks, slabs, etc.). Only applies to fully opaque blocks; should be set to `false` for other blocks || |
55 | | || `insubstantial` || * || Boolean || Whether the block should be considered insubstantial. See [#Insubstantialblocks below] for details || |
56 | | || `resource` || * || Boolean || Whether the block should be considered an ore or resource. These are replaced with `minecraft:stone` by the "remove resources" Merge option || |
57 | | || `tileEntity` || * || Boolean || Whether the block is a tile/block entity || |
58 | | || `tileEntityId` || || Boolean || If `tileEntity` is `true`: the ID of the corresponding behaviour. This is often, but not always, the same as `name` || |
59 | | || `treeRelated` || * || Boolean || Whether the block is part of trees, or attached to trees. These are removed by the "remove trees" Merge option || |
60 | | || `vegetation` || * || Boolean || Whether the block is a plant, other than `treeRelated`. These are removed by the "remove vegetation" Merge option || |
61 | | || `blockLight` || * || Integer || How much block light the block emits, from 0 - 15 || |
62 | | || `natural` || * || Boolean || Whether the block should be considered natural as opposed to being man-made. Chunks with blocks that are ''not'' `natural` have the Read Only layer applied during Import || |
63 | | || `watery` || * || Boolean || Whether the block is always flooded with water, regardless of its properties (e.g. water plants) || |
64 | | || `colour` || || Hex || The colour in which the block should be rendered in the editor view, as a hexidecimal number in `aarrggbb` format, where `aa` should always be `ff` (opaque). When not specified, the block will be rendered in magenta || |
| 49 | ||= Field =||= Mandatory =||= Type =||= Default =||= Description =|| |
| 50 | || `name` || * || String || || The namespace and name of the block separated by a colon ("ID" or "resource location") || |
| 51 | || `discriminator` || || String || - || An optional discriminator to discriminate multiple rows with the same `name`. See [#Discriminator below] for details || |
| 52 | || `properties` || || String || - || A comma-separated list of the names and types of all the properties this block can have. See [#Properties below] for details || |
| 53 | || `opacity` || || Integer || ^1^) || The opacity of the block (how much light it blocks), from 0 (fully transparent) to 15 (fully opaque) || |
| 54 | || `receivesLight` || || Boolean || ^1^) || Whether the block should be lit itself, despite being fully opaque (e.g. stair blocks, slabs, etc.). Only applies to fully opaque blocks; should be set to `false` for other blocks || |
| 55 | || `insubstantial` || || Boolean || ^1^) || Whether the block should be considered insubstantial. See [#Insubstantialblocks below] for details || |
| 56 | || `resource` || || Boolean || ^1^) || Whether the block should be considered an ore or resource. These are replaced with `minecraft:stone` by the "remove resources" Merge option || |
| 57 | || `tileEntity` || || Boolean || `false` || Whether the block is a tile/block entity || |
| 58 | || `tileEntityId` || || Boolean || - || If `tileEntity` is `true`: the ID of the corresponding behaviour. This is often, but not always, the same as `name` || |
| 59 | || `treeRelated` || || Boolean || ^1^) || Whether the block is part of trees, or attached to trees. These are removed by the "remove trees" Merge option || |
| 60 | || `vegetation` || || Boolean || ^1^) || Whether the block is a plant, other than `treeRelated`. These are removed by the "remove vegetation" Merge option || |
| 61 | || `blockLight` || || Integer || 0 || How much block light the block emits, from 0 - 15 || |
| 62 | || `natural` || || Boolean || ^1^) || Whether the block should be considered natural as opposed to being man-made. Chunks with blocks that are ''not'' `natural` have the Read Only layer applied during Import || |
| 63 | || `watery` || || Boolean || false || Whether the block is always flooded with water, regardless of its properties (e.g. water plants) || |
| 64 | || `colour` || || Hex || Magenta || The colour in which the block should be rendered in the editor view, as a hexidecimal number in `aarrggbb` format, where `aa` should always be `ff` (opaque). When not specified, the block will be rendered in magenta || |
| 65 | |
| 66 | ^1^) The default value is guessed based on the block name |