Changes between Version 12 and Version 13 of CustomObjects
- Timestamp:
- 07/16/22 15:39:39 (2 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
CustomObjects
v12 v13 8 8 * Note that the bo2 and bo3 support is limited; they can have various properties, but most of these are ignored by !WorldPainter. In particular, !WorldPainter does ''not'' support groups or branches! The only properties which are supported are {{{spawnWater}}}, {{{spawnLava}}}, {{{needsFoundation}}} and {{{randomRotation}}}. For bo3 objects random blocks and tile entities ''are'' supported. 9 9 * The schematic format (as used by [https://www.mcedit.net/ MCEdit]). 10 * The schem format (as used by [https://www.spongepowered.org/ Sponge]) ).10 * The schem format (as used by [https://www.spongepowered.org/ Sponge]). 11 11 12 12 The way you use these objects is as follows: