Changes between Version 4 and Version 5 of FAQ
- Timestamp:
- 04/04/18 22:36:17 (7 years ago)
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FAQ
v4 v5 68 68 1. Create a Custom Object Layer. This will load bo2 files and/or schematics and spawn them randomly on the map where you paint the layer. Schematics and bo2 files can contain custom blocks from mods if you export them from a map containing such blocks. 69 69 70 *Please note:*many mods have dynamic block ID's at runtime which are different than the block ID's stored on disk. The clue is often that these ID's are higher than 4095, which is not possible on disk. Make sure to find out from the mod's authors or documentation what the static, on-disk block ID's are and use those in !WorldPainter.70 '''Please note:''' many mods have dynamic block ID's at runtime which are different than the block ID's stored on disk. The clue is often that these ID's are higher than 4095, which is not possible on disk. Make sure to find out from the mod's authors or documentation what the static, on-disk block ID's are and use those in !WorldPainter. 71 71 72 72 == How do I control !WorldPainter with a tablet? ==