Changes between Version 7 and Version 8 of Populate
- Timestamp:
- 08/20/23 17:49:37 (15 months ago)
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Populate
v7 v8 9 9 == Don't plaster the map with it! == 10 10 11 First of all, '''''do not plaster the entire map with it! ''''' If that's what you want to do, use the "allow Minecraft to populate the entire terrain" option on the Export screen. 11 First of all, '''''do not plaster the entire map with it! ''''' If that's what you want to do, use the "allow Minecraft to populate the entire terrain" option on the Export screen. That has the same effect as painting the Populate later everywhere. 12 12 13 13 == What it does == … … 21 21 In step two, the "populate" step, Minecraft adds underground resources (ores, lava and water lakes), creates the vegetation (trees, tall grass, mushrooms, flowers, lily pads, etc.), small lava and water lakes on the surface and, for some versions of Minecraft, structures (abandoned mines, NPC villages, strongholds, dungeons and desert and jungle temples). It does this according to the biome settings stored in the chunk. This second step ''can'' be performed by Minecraft on chunks generated by !WorldPainter, because there is a flag for each chunk in the map data telling Minecraft whether that chunk has been populated yet. 22 22 23 This second step is what the Populate layer controls. If you paint the Populate layer on a chunk , or check "allow Minecraft to populate the entire terrain", !WorldPainter will turn off the flag saying the chunk is already populated for that chunk (or all chunks), which will cause Minecraft to populate it the first time it loads the chunk. If you don't use Populate, the chunk will be left as it is (which may include trees, etc. generated by !WorldPainter using the other layers) when it is loaded by Minecraft.23 This second step is what the Populate layer controls. If you paint the Populate layer on a chunk !WorldPainter will turn off the flag saying the chunk is already populated for that chunk, which will cause Minecraft to populate it the first time it loads the chunk. If you don't use Populate, the chunk will be left as it is (which may include trees, etc. generated by !WorldPainter using the other layers) when it is loaded by Minecraft. 24 24 25 25 Exactly what Minecraft will do depends on the biomes you painted (or !WorldPainter chose automatically) for that chunk. Note that all !WorldPainter can do is tell Minecraft to populate the chunk, or not populate the chunk. It has no control over what Minecraft will do exactly. For instance, there is no way to tell it not to generated surface lakes of water or lava. If you don't want those, your only option is not to use Populate. It also varies with the Minecraft version whether it will generate structures in the !WorldPainter-generated chunks, even if the "structures" checkbox is selected.