Changes between Version 2 and Version 3 of Scripting/API
- Timestamp:
- 04/06/18 17:22:54 (7 years ago)
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Scripting/API
v2 v3 201 201 If instead the "height map" is a value map or mask which directly indicates which biomes, for instance, must be used then using the ranged setters does not make sense and it would be better to use the one on one setter (fromLevel().toLevel()) repeatedly to set up each mapping of a "height map" value to a biome, or a colour. 202 202 203 For the Biomes layer, the target values are the Minecraft biome IDs which you can find on the [http ://minecraft.gamepedia.com/Data_values#Biome_IDs Minecraft wiki]. To reset the biome to "automatic", set the layer value to 255.203 For the Biomes layer, the target values are the Minecraft biome IDs which you can find on the [https://minecraft.gamepedia.com/Data_values#Biome_IDs Minecraft wiki]. To reset the biome to "automatic", set the layer value to 255. 204 204 205 205 For the Annotations layer, the target values must be between 0 and 15. 0 indicates that the layer should not be present; the other values indicate individual colours. See [Scripting/AnnotationColours this] page for an overview of the colour mapping.