Changes between Version 6 and Version 7 of Troubleshooting


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Timestamp:
04/18/21 20:49:42 (4 years ago)
Author:
admin
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  • Troubleshooting

    v6 v7  
    6060 * If you installed !WorldPainter using an installer, it is already using the maximum recommended amount of memory (unless you are on Windows and are using the 32-bit version, see above). Install more memory (and reinstall !WorldPainter, so that it will use it).
    6161 * If you installed !WorldPainter from an archive, you can manually increase the amount of memory allocated to it by editing the {{{worldpainter.vmoptions}}} file (Windows or Linux) or {{{vmoptions.txt}}} file (Mac OS X). See the MoreMemory page for details on how to do that.
     62
     63== There is water underneath all of my land ==
     64
     65If there is ocean underneath your land after Exporting your world and opening it in Minecraft, you probably exported it in the wrong format with Populate enabled. If you Export the world in 1.12 format, and you used the Populate layer or you enabled "allow Minecraft to populate the entire terrain", and then you open the map in Minecraft 1.13 or later, then Minecraft will regenerate (part of) all the chunks marked as "to populate".
     66
     67To prevent this, Export the world in Minecraft 1.15+ format. Unfortunately Minecraft 1.13 and later don't support populating chunks, so you will have to use WorldPainter layers to generate all the structures you need, including vegetation, trees, lakes, buildings, etc..