int[] p
byte[] value
byte value
double value
float value
int[] value
int value
long[] value
long value
short value
String value
String name
CompoundTag tag
private Object readResolve() throws ObjectStreamException
ObjectStreamException
int id
int no
int maxHeight
Generator type
private Object readResolve() throws ObjectStreamException
ObjectStreamException
int blockType
int data
org.pepsoft.minecraft.Material.Identity identity
private void writeObject(ObjectOutputStream out) throws IOException
IOException
boolean readOnly
MC115AnvilChunk.Section[] sections
int xPos
int zPos
int[] biomes3d
boolean lightPopulated
List<E> entities
List<E> tileEntities
int maxHeight
long inhabitedTime
String status
Map<K,V> heightMaps
List<E> liquidTicks
Integer inputDataVersion
private void writeObject(ObjectOutputStream out) throws IOException
IOException
byte level
byte[] skyLight
byte[] blockLight
Material[] materials
private void writeObject(ObjectOutputStream out) throws IOException
IOException
boolean readOnly
MC118AnvilChunk.Section[] sections
int xPos
int zPos
boolean lightPopulated
List<E> entities
List<E> tileEntities
int maxHeight
long inhabitedTime
String status
Map<K,V> heightMaps
List<E> fluidTicks
boolean debugChunk
private void writeObject(ObjectOutputStream out) throws IOException
IOException
int level
byte[] skyLight
byte[] blockLight
PackedArrayCube<T> materials
Material singleMaterial
PackedArrayCube<T> biomes
String singleBiome
private void writeObject(ObjectOutputStream out) throws IOException
IOException
boolean readOnly
MC12AnvilChunk.Section[] sections
int[] heightMap
int xPos
int zPos
byte[] biomes
boolean terrainPopulated
boolean lightPopulated
List<E> entities
List<E> tileEntities
int maxHeight
long inhabitedTime
private void writeObject(ObjectOutputStream out) throws IOException
IOException
byte level
byte[] blocks
byte[] data
byte[] skyLight
byte[] blockLight
byte[] add
private void writeObject(ObjectOutputStream out) throws IOException
IOException
boolean readOnly
MemoryChunk.Section[] sections
int[] heightMap
int xPos
int zPos
byte[] biomes
byte[] biomes3d
boolean terrainPopulated
boolean lightPopulated
List<E> entities
List<E> tileEntities
int minHeight
int maxHeight
long inhabitedTime
byte level
Material[] blocks
byte[] skyLight
byte[] blockLight
int x
int z
long seed
SuperflatPreset settings
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
String materialName
int thickness
Material material
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
long seed
ImprovedNoise improvedNoise
int[] parts
String extension
JButton jButton1
JLabel jLabel2
JPanel jPanel1
JProgressBar jProgressBar1
JScrollPane jScrollPane1
ScrollablePanel scrollablePanel1
ProgressTask<T> task
boolean cancelRequested
Object result
Thread thread
long start
long remaining
long lastUpdate
int progressReports
int lastReportedMinutes
Timer timer
ProgressComponent.Listener<T> listener
boolean timeEstimatesActivated
boolean inhibitDone
boolean cancelable
boolean exceptionReported
List<E> stats
JButton jButton1
JLabel jLabel1
JLabel jLabel2
JProgressBar jProgressBar1
ProgressTask<T> task
boolean cancelRequested
Object result
Thread thread
long start
long remaining
long lastUpdate
int progressReports
int lastReportedMinutes
Timer timer
ProgressComponent.Listener<T> listener
boolean timeEstimatesActivated
boolean inhibitDone
boolean cancelable
boolean exceptionReported
List<E> stats
ProgressComponent<T> progressComponent1
boolean cancelled
Throwable exception
Object result
int unitIncrement
int blockIncrement
boolean trackViewportWidth
boolean trackViewportHeight
boolean leftClickDrags
boolean paintCentre
int threads
Object TILE_CACHE_LOCK
List<E> tileProviders
Map<K,V> tileCaches
Map<K,V> dirtyTileCaches
Map<K,V> offsets
Map<K,V> overlays
int viewX
int viewY
int previousX
int previousY
int markerX
int markerY
int xOffset
int yOffset
int zoom
The default zoom is 1 (200%) for HiDPI displays and 0 (100%) for regular displays.
int gridSize
ExecutorService tileRenderers
boolean dragging
boolean paintMarker
boolean paintGrid
BlockingQueue<E> queue
TiledImageViewer.ViewListener viewListener
Color gridColour
BufferedImage backgroundImage
TiledImageViewer.BackgroundImageMode backgroundImageMode
boolean inhibitUpdates
JPanel viewContainer
JScrollBar horizontalScrollbar
JScrollBar verticalScrollbar
TiledImageViewer view
int previousHorizontalValue
int previousVerticalValue
boolean scrollingEnabled
boolean programmaticChange
boolean inhibitUpdates
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private void writeObject(ObjectOutputStream out) throws IOException
IOException
Rectangle windowBounds
boolean maximised
boolean hilly
boolean lava
boolean goodies
boolean populate
boolean beaches
boolean mergeWarningDisplayed
boolean importWarningDisplayed
int level
int waterLevel
int borderLevel
Terrain surface
Terrain underground
File worldDirectory
File exportDirectory
File savesDirectory
File customObjectsDirectory
World.Border border
Dimension.Border border2
Boolean pingAllowed
Material[] customMaterials
int colourschemeIndex
int launchCount
Map<K,V> minecraftJars
Configuration.DonationStatus donationStatus
UUID uuid
boolean checkForUpdates
boolean undoEnabled
boolean defaultGridEnabled
boolean defaultContoursEnabled
boolean defaultViewDistanceEnabled
boolean defaultWalkingDistanceEnabled
int undoLevels
int defaultGridSize
int defaultContourSeparation
int defaultWidth
int defaultHeight
int defaultMaxHeight
Dimension defaultTerrainAndLayerSettings
boolean toolbarsLocked
int version
int worldFileBackups
float defaultRange
float uiScale
double defaultScale
TileRenderer.LightOrigin defaultLightOrigin
int maximumBrushSize
List<E> eventLog
List<E> customLayers
List<E> mixedMaterials
boolean defaultExtendedBlockIds
File layerDirectory
File terrainDirectory
File heightMapsDirectory
File masksDirectory
File backgroundImage
Theme heightMapDefaultTheme
boolean defaultCreateGoodiesChest
boolean defaultMapFeatures
boolean defaultAllowCheats
Generator defaultGenerator
int defaultGameType
String defaultGeneratorOptions
byte[] defaultJideLayoutData
Map<K,V> jideLayoutData
Configuration.LookAndFeel lookAndFeel
Configuration.OverlayType overlayType
int showCalloutCount
List<E> recentFiles
List<E> recentScriptFiles
TiledImageViewer.BackgroundImageMode backgroundImageMode
int backgroundColour
boolean showBorders
boolean showBiomes
GameType defaultGameTypeObj
Platform defaultPlatform
Map<K,V> exportDirectories
boolean autosaveEnabled
int autosaveDelay
int autosaveInterval
String defaultPlatformId
Map<K,V> exportDirectoriesById
boolean snapshotWarningDisplayed
boolean beta118WarningDisplayed
int minimumFreeSpaceForMaps
boolean autoDeleteBackups
MapGenerator defaultGeneratorObj
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
World2 world
long seed
int dim
Map<K,V> tiles
TileFactory tileFactory
int lowestX
int highestX
int lowestY
int highestY
Terrain subsurfaceMaterial
boolean populate
Dimension.Border border
int borderLevel
int borderSize
boolean darkLevel
boolean bedrockWall
Map<K,V> layerSettings
long minecraftSeed
File overlay
float overlayScale
float overlayTransparency
int overlayOffsetX
int overlayOffsetY
int gridSize
boolean overlayEnabled
boolean gridEnabled
boolean biomesConverted
int minHeight
int maxHeight
int contourSeparation
boolean contoursEnabled
int topLayerMinDepth
int topLayerVariation
boolean bottomless
Point lastViewPosition
List<E> customBiomes
boolean coverSteepTerrain
List<E> customLayers
int wpVersion
boolean fixOverlayCoords
int ceilingHeight
Map<K,V> attributes
Dimension.LayerAnchor subsurfaceLayerAnchor
Dimension.LayerAnchor topLayerAnchor
ExportSettings exportSettings
MapGenerator generator
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
int waterHeight
Terrain[] terrainRangesTable
boolean floodWithLava
int minHeight
int maxHeight
SortedMap<K,V> terrainRanges
boolean randomise
boolean beaches
long seed
HeightMap heightMap
Theme theme
int version
int index
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private Object readResolve() throws ObjectStreamException
ObjectStreamException
UUID id
String name
int biome
MixedMaterial.Row[] rows
boolean noise
float scale
Integer colour
MixedMaterial.Mode mode
NoiseSettings variation
boolean repeat
double layerXSlope
double layerYSlope
Material material
int occurrence
float scale
float chance
long seed
int range
int roughness
float scale
private Object readResolve() throws ObjectStreamException
ObjectStreamException
String id
String displayName
int minMaxHeight
int standardMaxHeight
int maxMaxHeight
int minX
int maxX
int minY
int maxY
List<E> supportedGameTypes
List<E> supportedGenerators
List<E> supportedDimensions
Set<E> capabilities
int[] maxHeights
int minZ
Tile tile
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private void writeObject(ObjectOutputStream out) throws IOException
IOException
int x
int y
int minHeight
int maxHeight
boolean tall
short[] heightMap
int[] tallHeightMap
byte[] terrain
byte[] waterLevel
short[] tallWaterLevel
Map<K,V> layerData
Map<K,V> bitLayerData
HashSet<E> seeds
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
long seed
Map<K,V> tiles
TileFactory tileFactory
int lowestX
int highestX
int lowestY
int highestY
String name
Terrain subsurfaceMaterial
boolean createGoodiesChest
boolean populate
World.Border border
int borderLevel
boolean darkLevel
boolean bedrockWall
Point spawnPoint
File importedFrom
Map<K,V> layerSettings
long minecraftSeed
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
String name
boolean createGoodiesChest
Point spawnPoint
File importedFrom
SortedMap<K,V> dimensions
boolean mapFeatures
int gameType
Material[] customMaterials
int biomeAlgorithm
int maxheight
String generatorName
int version
Generator generator
boolean dontAskToConvertToAnvil
boolean customBiomes
int dimensionToExport
Set<E> tilesToExport
boolean askToRotate
boolean allowMerging
Direction upIs
boolean allowCheats
String generatorOptions
MixedMaterial[] mixedMaterials
boolean extendedBlockIds
int wpVersion
int difficulty
List<E> history
World2.BorderSettings borderSettings
File mergedWith
Set<E> dimensionsToExport
Platform platform
GameType gameTypeObj
Map<K,V> attributes
SuperflatPreset superflatPreset
int centreX
int centreY
int size
int safeZone
int warningBlocks
int warningTime
int sizeLerpTarget
int sizeLerpTime
float damagePerBlock
String name
int id
int colour
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
javax.vecmath.Point3i location
Seed parent
int category
long seed
int germinationTime
boolean sprouted
BufferedImage texturePack
Map<K,V> iconCache
String name
long seed
DelegatingHeightMap parent
int segment1Length
int segment2Length
int totalLength
float segment1EndHeight
float segment2EndHeight
float segment1EndDelta
float segment2EndDelta
boolean smooth
BufferedImage image
int channel
int width
int height
int bits
Raster raster
Rectangle extent
File imageFile
boolean repeat
boolean smoothScaling
float height
int innerSizeX
int innerSizeY
int borderSize
int coastSize
int borderTotalX
int borderTotalY
int coastTotalX
int coastTotalY
float height
float halfHeight
PerlinNoise perlinNoise
float height
double scale
int octaves
long seedOffset
int shelveHeight
int shelveStrength
float verticalScaling
private Object readResolve() throws ObjectStreamException
ObjectStreamException
int offsetX
int offsetY
int rotation
float scaleX
float scaleY
AffineTransform transform
boolean translateOnly
int key
long timestamp
String wpVersion
String wpBuild
String userId
Serializable[] args
Layer layer
LayerEditor.LayerEditorContext context
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
Bo2ObjectProvider objectProvider
int colour
List<E> files
int density
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private void writeObject(ObjectOutputStream out) throws IOException
IOException
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
String name
String description
Layer.DataSize dataSize
int priority
String id
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private Object readResolve() throws ObjectStreamException
ObjectStreamException
javax.vecmath.Point3i coords
int blockId
int data
int[] branch
Material material
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
TileEntity tileEntity
Bo3BlockSpec.RandomBlock[] randomBlocks
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
String name
String materials
byte[] data
byte[] blocks
byte[] addBlocks
short width
short length
short height
int weOffsetX
int weOffsetY
int weOffsetZ
int weOriginX
int weOriginY
int weOriginZ
List<E> entities
List<E> tileEntities
javax.vecmath.Point3i dimensions
javax.vecmath.Point3i origin
Map<K,V> attributes
int version
boolean export
String defaultFont
int defaultSize
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
int waterLevel
int cavernsEverywhereLevel
boolean floodWithLava
boolean glassCeiling
boolean surfaceBreaking
boolean leaveWater
int minimumLevel
int maximumLevel
int waterLevel
int cavesEverywhereLevel
boolean floodWithLava
boolean surfaceBreaking
boolean leaveWater
int minimumLevel
int maximumLevel
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
int waterLevel
int chasmsEverywhereLevel
boolean floodWithLava
boolean glassCeiling
boolean surfaceBreaking
boolean leaveWater
int minimumLevel
int maximumLevel
boolean frostEverywhere
int mode
boolean snowUnderTrees
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
int shoreHeight
int minDepth
int maxDepth
int riverConnectionRadius
MixedMaterial riverBedMaterial
private Object readResolve() throws ObjectStreamException
ObjectStreamException
int minimumLevel
private Object readResolve() throws ObjectStreamException
ObjectStreamException
int minimumLevel
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
TreeLayer layer
int minimumLevel
int maxWaterDepth
int treeChance
int mushroomIncidence
int layerStrengthCap
float mushroomChance
WPObject object
int x
int y
int z
WPObjectExporter.Placement placement
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
Material material
int colour
int thickness
int edgeWidth
MixedMaterial mixedMaterial
GroundCoverLayer.EdgeShape edgeShape
NoiseSettings noiseSettings
boolean smooth
GroundCoverLayer.LayerAnchor layerAnchor
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
PlantLayer.PlantSettings[] settings
boolean generateTilledDirt
int version
short occurrence
byte dataValueFrom
byte dataValueTo
int growthFrom
int growthTo
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
Material material
int scale
int frequency
int maxLevel
int minLevel
MixedMaterial mixedMaterial
Terrain terrain
TunnelLayer layer
TunnelLayer.Mode floorMode
TunnelLayer.Mode roofMode
int floorLevel
int floorMin
int floorMax
int minZ
int maxZ
int roofLevel
int roofMin
int roofMax
int floorWallDepth
int roofWallDepth
int maxWallDepth
NoiseHeightMap floorNoise
NoiseHeightMap roofNoise
int floorNoiseOffset
int roofNoiseOffset
Map<K,V> tileCache
int xOffset
int yOffset
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
TunnelLayer.Mode roofMode
TunnelLayer.Mode floorMode
int roofLevel
int floorLevel
int floorWallDepth
int roofWallDepth
int roofMin
int roofMax
int floorMin
int floorMax
int floodLevel
boolean stalactites
boolean stalagmites
boolean floodWithLava
boolean removeWater
MixedMaterial floorMaterial
MixedMaterial wallMaterial
MixedMaterial roofMaterial
NoiseSettings floorNoise
NoiseSettings roofNoise
NoiseSettings wallNoise
Map<K,V> floorLayers
Integer tunnelBiome
int wpVersion
int intensity
NoiseSettings variation
int minLevel
int maxLevel
JavaExportSettings.FloatMode waterMode
JavaExportSettings.FloatMode lavaMode
JavaExportSettings.FloatMode sandMode
JavaExportSettings.FloatMode gravelMode
JavaExportSettings.FloatMode cementMode
boolean flowWater
boolean flowLava
ButtonGroup buttonGroup1
ButtonGroup buttonGroup2
ButtonGroup buttonGroup3
ButtonGroup buttonGroup4
ButtonGroup buttonGroup5
JCheckBox checkBoxLavaFlow
JCheckBox checkBoxWaterFlow
JLabel jLabel1
JLabel jLabel2
JLabel jLabel3
JLabel jLabel4
JLabel jLabel5
JRadioButton radioButtonCementDrop
JRadioButton radioButtonCementFloat
JRadioButton radioButtonCementSupport
JRadioButton radioButtonGravelDrop
JRadioButton radioButtonGravelFloat
JRadioButton radioButtonGravelSupport
JRadioButton radioButtonLavaDrop
JRadioButton radioButtonLavaFloat
JRadioButton radioButtonSandDrop
JRadioButton radioButtonSandFloat
JRadioButton radioButtonSandSupport
JRadioButton radioButtonWaterDrop
JRadioButton radioButtonWaterFloat
int start
int fullStart
int end
int fullEnd
int startHeight
int stopHeight
boolean feather
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
IOException
ClassNotFoundException
long seed
int waterHeight
int minHeight
int maxHeight
SortedMap<K,V> terrainRanges
boolean randomise
boolean beaches
Terrain[] terrainRangesTable
Map<K,V> layerMap
Layer[] layerCache
Layer[] bitLayerCache
int[][] layerLevelCache
int[][] bitLayerLevelCache
Dimension dimension
GroundCoverLayer snowLayer
Terrain terrainDirtAndGravel
Terrain terrainStoneAndGravel
int minHeight
int maxHeight
int waterHeight
int desertMaxHeight
HeightMap humidityMap
HeightMap temperatureMap
HeightMap heightMap
float rockySlope
HeightMap forestMap
Terrain baseTerrain
HeightMap randomNoiseMap
int crossSectionalArea
RiverNode child